Module handoff builder
Make one message carry one current module state. Label the observation before adding a proposed answer so the receiver can catch a mismatch.
Build your team card
Use the name and a physical location both teammates understand.
Record visible facts in a fixed order.
Copy from a supported solver or your applicable in-game manual. Leave blank if unknown.
Record which facts the receiver will repeat before acting.
Text stays in this tab and is lost on reload. It is not uploaded or sent to analytics.
Your card
BOMBANANA — Module handoff builder Team-authored plan; not a verified solver answer. Module and location: [not agreed] Observed inputs: [not agreed] Verified instruction: [not agreed] Read-back confirmation: [not agreed]
Run this exercise
- Name the module before describing any color or number.
- Read only the inputs required by that module and confirm they belong to the current state.
- Use the matching verified solver or the applicable manual.
- Repeat the proposed action and its location; act only after the packet agrees.
Example to adapt
Practice packet: Cable, upper panel; count and active light confirmed; instruction checked against the solver; receiver repeats the target before acting.
Completion check
If the instruction field is unknown, leave it unknown. This builder formats your words and never validates a game answer.
Evidence and limits
This worksheet is an original BOMBANANA Solver coordination suggestion, published September 6, 2026. It is not an official manual, tested game strategy, or module solution. The official game description establishes the three asymmetric roles and player-designed communication; this site's exercises build on that context.
Continue to the related tool · All team exercises · Verified solvers